SPP4, VD, NC3, MD8ME, FW? & other assorted acronyms

June 15, 2009

garoffice during spp4 mixing
(the garoffice during SPP4 mixing. I’m finishing the mix on the machine I started it on, my laptop. To facilitate multi-tasking, and avoid moving my crappy speakers from machine to machine, the laptop is setup in front of the desktop. I right hand mouse the desktop and left hand mouse the laptop. I keep notes on the desktop, as well. It’s kind of ludicrous. For my upcoming mixes on other records [oRSo9 and orso9rmx, MSP, MD8ME, SleepWalks, Kenton Camerata, Brother X, My Special Porpoise, ect] I am sticking with the desktop. To that end I just re-installed Live on it. I am abandoning ProTools for mixing. I can’t see launching it unless I need Pitch n Time, at this point. Mixing with Ableton is faboo.)

I’m pleased to say that we’re closing in on the final mixes of the fourth Stowe-Pembleton Project record. A few more good days, like I’ve had this past week, will get it in the can. And then it’s off to Soul Note. We’re pretty confident they’ll pick it up for release as our third release on their label.
But the third SPP record, embarrassingly, is still not mixed. D’oh! Heaven only knows if the label it was originally recorded for will still be interested. Rest assured getting SPP3 mixed is high on my spreadsheet of things to do. Well, item 13 of ~59, anyway. But since some activities exist in overlapping states, it’s higher than 13 might seem to suggest.

Research for Vile Dead continues. Which is to say I’m watching zombie related tv and film, as well as horror and supernatural flicks. I’ve been watching Buffy the Vampire Slayer episodes. This weekend I watched The Hunger (the first 2/3 is awesome. Then it’s downhill into complete, “quick, wrap it up, we’ve used our allotted 70 minutes! Screw linearity, comprehensibility, plot, characters and everything that’s happened in the film thus far, we need a quick ending. Oh hey, could you throw in a twist! Don’t worry about it making sense, this a vampire movie with David Bowie and lesbians, we can’t lose!”) and Hellboy II (Lots of fun to watch with absolutely no promise or pretension to being anything else.) I must admit, I always love the research phase of projects, but VD is particularly enjoyable.

Yesterday 23E Studios hosted a little tea party in the front courtyard of the garoffice. Our overlords, the Nightmare City City Council, were in town and wanted to check up on us. I think we passed the spot inspection. They declared the garoffice very nice, and expressed a strong faith in our ability to be productive in the 23E complex. While here they picked up their tribute for the year, the Nightmare City arcade from the Disembody installation/set. And their outfits from that film for use in future NC ventures.

Garoffice front courtyard
(This is the courtyard. In the pic it is setup for mixing SPP4. It looked much nicer for the NC3: no computer paraphernalia, just my blue teapot and white cups and saucers.)
garoffice front courtyard front

You’ll note from this post that the rebuilt desktop is performing fine thus far. I yanked out two internal drives, and hope to replace them soon with much larger drives for the logging and editing of Disembody. That’s one of the first things that came up in my logging strategy session with my father. The other big thing at this stage is establishing the best possible naming system for the clips. And defining parameters based on future uses of the footage. To that end I’ve begun a catalogue and timeline for the footage.

In other Disembody news, the NC3 think they spotted the dumpster from Disembody still residing in an alley in Chinatown where we filled it. The dumpster company has still not carried it away. Why not?
In sad Disembody news, 20th Century Props, where 23E rented theater seats for the Morgellon, is selling off its props and closing its doors. Oh, if only we could buy those seats for future projects! They’re being auctioned off, but A) I’ll be on tour and B) I have no money. So…

MD8ME/Copy Lake setup

Above is some of the messy Copy Lake/My Daddy Ate My Eyes setup for our coming shows (and hopefully tour) in July. I’m mixing a MD8ME demo today. And rehearsing for the shows every day for the next many weeks. Also working on new material for Forever What?. We hope to rehearse in August in preparation for shows in Fall. With luck we’ll start gigging out semi-reguarly here in LA starting in September.

i think i’ve looked at about 23 tapes

July 28, 2008

Tags: , , — jonny @ 11:10 pm

so far a few tapes have some jacked up audio, and I’ve seen a couple of glitchy frames. A whole bunch of them are really good though.

I just watched the part where Lee says my friends can only edit their videos at Fringe if they do it naked. And I’m lmaking up a story about how, the whole installation is a set for JCGKRTD, and I was telling CRS and Scotts that nothing they are looking at is real. Lee pointed out that the disclaimer was an actual disclaimer and not a disclaimer prop. Which I thought was a good point.

the 23rd tape is done. I think it only had about 20 minutes on it.

i’m pretty into the gun

July 17, 2008

Tags: , , , , , , , , , — stel @ 2:21 am

and the awesome name for the catalog in the form of an arcade game, the arcadalogue! what a wordsmith erin is. i also commend her for her fine choice of nickname for me, sudo. really it says it all. and note my fine stamp/temp-tattoo in the picture below (on me head!). that’s commitment! so really i love the whole arcade thing. i always wanted to build me a mame box into an arcade of my design. now jonny carson is doing just that! and jonny is very hip to the graphic-rich action games and all the professional bits like the joystick and big buttons. it’s just well done. so the arcadalogue was sort of an orphan all along. i’m not sure exactly how it came up because i don’t recall talking to lee about it. jonny says it was on the table since last winter but i can’t tell if it was an offshoot of the arcades or if fitting it into an arcade came along later. either way jonny had enough to do so lee asked if i had ideas about how to go about it. jonny pointed out that big hurdle was in making an elegant and rich interface that media saturated audiences expect. of course we’re all thinking about flash or a web site = too much code to produce in just a few days, at least with everything else going on. leep really wanted this to happen. it definitely fits with the idea of the project with all bits of data hanging out to dry but we didn’t want this to just be a blob of data with a plethora of tools to navigate through it. nor did we want an application that guides you through it. it needed to be randomly accessible. throw in that it could very well be the big ticket item and i was sold. from catch all tech helper and network guy (not to mention exec producer) i turn into a puzzle solver. we had to keep it clean and simple so i thought about a catch all type of media player that plays everything and could be customized (open source of course). but kaffeine and vlc didn’t display stuff like pdfs and spreadsheets. that was part of the mix. lee was happy to forgo those but i wasn’t satisfied. so i looked into kiosk mode for kde so that i might hide the fact that multiple applications were being used. it got better. turns out every single file type i’ve got to deal with there is a player/reader that can be embedded into konqueror, the kde browser. so we’re back to browser based but not a web site. and with a rich interface that feels like a data access tool (well, it is) rather than a multi-media application while being just as comfortable to use and pretty, i didn’t feel i was compromising anything! now about the gun…

there were only enough joysticks and buttons for the 3 arcades we were building. it was late to order more and besides, the joysticks didn’t necessarily map to mouse movements (could be done i guess). i had to find something else, and local. i probably spent more of my time on this part than anything else but it paid off. after initially looking for a trackball we can modify (still need external buttons) i found this cool 3D type large knob-like device that looked super slick, like a video editing jog-wheel. at the same time i was chasing down this old school arcade trackball really ripped out of an arcade (fry’s had it on their site). neither of these panned out. the 3D thing needed drivers (none for linux) and the arcade trackball was no longer available (update your site fry!). so i went to fry’s with lee anyway (checked that little computer store in the hood too) and there were a few smaller trackballs, pads, etc. we could rig up. but lee scored big when he took note of the gamer’s gun. we had to get it. gone was my idea of the click built-in feel of the ball, replaced by the kitsch of an icon. it’s just too cool. you move the gun and click to “shoot” the object you want to explore. i’ve got it working nicely. most everyone is giving it the thumbs up. i get so sick of seeing guns in movies (too easy) but this where it belongs. i’ll be jealous of the person who buys this piece. it will be a full archive of everything that went into the project all in a beautiful arcade enclosure, itself a work of art.

i got a lot other work done tonight like the projector station, the 3rd arcade computer (and set up lee with linux), some network improvements, no go on dynamic dns (don’t know what is up with that), tested projection (thanks, alex), tested sound, helped map out seating placement, poured on that spicy salsa verde, bumped all of lee’s camera data for him… very nice day. i’m cranking. everybody’s cranking.

tomorrow i get to show it off to angela when she arrives. she’s been watching the web cam. it was on me when the scaffold obstructed the room view and i get a flattering txt msg from angela. some txts went on and i blew her a kiss. i had to get back to it to clean up, blog, and get to bed. lee had to take over taping up the seating placement. i didn’t want to mess up david but we just couldn’t stay longer to do it tonight.

visit reality

July 14, 2008

Tags: , , , , , , , , — stel @ 8:25 am

i love talking about the installation! yesterday my friend, min came by to check it out and hang out. we go way back in chicago where we were roomates for a couple of years and part of a close group of friends, some from college and some from the art and music scene in chicago. i think she’s been in LA for a few years now. we grabbed lunch with phil and libby and caught up on things. a bunch of the crew was at the same vietnamese restaurant. i’m liking LA. but i REALLY love explaining the whole disembody concept and showing off all the cool things in progress. all kinds of exchanges and sights are being recorded, things i never noticed much doing projects in the past. just being aware of the camera makes me think about what it’s capturing. i always thought of making art as “living” but now that that part of it is the art, it’s hard to see it that way. it’s “bigger than life” even as mundane as it is. no, really, making art is mundane. but by doing something you feel like doing you end up challenging yourself both in technique and creativity. everybody here wants to talk ideas even while we solve specific problems. the confessional does the trick though as does this blog. basically we’re in a reality show of making art. i can’t wait to show angela. we talked on the phone tonight too and jonny turned the webcam on me. she’ll be here in 3 days. xoxo, angela.

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