Gains and Losses
June 11, 2008
Well, today we lost one game designer and gained another. Mitch was going to put together a Flash game for our arcade, but work has been overwhelming for him this Summer so he had to bow out.
Fortunately, Jonny has been wanting to make a Linux based game. And this is the perfect opportunity for him to do that now. He’s going to base it on the Linux version of Donkey Kong, skinned with the effluvia of Nightmare City.
I met with Susan today. We looked through the storage closet to see what needed to stay and what needed to go, since we’re turning it into a recording studio for the soundtrack of Disembody.
We also discussed what from her office needs to stay, and what needs to go, as that is going to be our IT station, sound station and projection booth.
LOL
Can you believe how amazingly accommodating she is being?
I met with another potential architectural model maker today, Jake Lee High. He is a friend of Susan’s, and an artist working in installation and sound. I’ve heard about his work at Fringe from friends, so it was a pleasure meeting him and hearing about his next project, which sounds fabulous.
With any luck I’ll have detailed drawings to him tomorrow, and then he can let me know what he thinks the cost of the model will be. Hopefully it will fall in our price range. Which is actually zero right now. But if he can do it for under 2K I think I’ll go ahead with it and just gamble that I can raise that much more money in four weeks.
I also met with Steve De Jarnatt, a friend of a friend. It looks like he’s going to help us out with some small amplifiers and some XLR cables. As well, we are borrowing a bunch of anechoic panels from him to baffle the recording studio. And to hopefully cut the bleed between the theater and the lobby.
Finally, I believe I found affordable theater seats at a prop house in the Valley. And they are purple, to match our theater color scheme.
All in all, a brilliant day.